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AI Insights · Timothy · July 2024

Top 5 Snake Games on Android in Guatemala Q2 2024

Discover the performance trends of the top 5 snake games on the Android platform in Guatemala for Q2 2024, including downloads, revenue, and active users.

Top 5 Snake Games on Android in Guatemala Q2 2024

In Q2 2024, the top 5 snake games on the Android platform in Guatemala showed varied performance in terms of downloads, revenue, and weekly active users. Here's an overview based on Sensor Tower data.

SSSnaker from Habby experienced a fluctuating revenue trend, starting at around $47 in the first week of April and ending at approximately $44 by the last week of June. The weekly active users saw minor fluctuations, starting at 131K and maintaining around 136K by the end of the quarter.

Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES saw a significant number of downloads, starting at 3.4K in the first week of April and rising to approximately 4.4K by the last week of June. Despite a revenue spike of $44 in the second week of April, the app's revenue was generally inconsistent, with no revenue reported in multiple weeks. Weekly active users showed a steady increase, from 38K to about 40.6K by the end of the quarter.

Snake Rivals - Fun Snake Game from Supersolid had modest download numbers, starting at 222 in the first week of April and peaking at 318 in mid-June before slightly dropping to 244 by the end of the quarter. Revenue also showed some activity towards the end of the quarter, reaching $27 in the second week of June. Weekly active users increased from 732 to 716 over the quarter, with some fluctuations.

Snake.io - Fun Snake .io Games by Kooapps Games exhibited a strong download performance, beginning with 9.4K in early April and surging to 36.3K by the end of June. The app's revenue saw a minor increase to $13 in the last week of June. Weekly active users showed significant growth, starting at 204K and reaching 327K by the end of the quarter.

Snake Clash! from Supercent, Inc. had a robust download trend, starting at 4.2K in early April and rising to 9K by the last week of June. Revenue was minimal, with a peak of $1 in mid-June. Weekly active users increased steadily from 15.9K to 30.2K over the quarter.

These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024